资源列表
VolumeRenderVTK
- VTK进行体绘制的例子(包括这种图像格式)希望对大家有帮助-Some example codes of Volume Render with VTK, containing many formats of images, such as bmp,dicom,jpg and so on
OpenSceneGraph-2.8.0
- OpenSceneGraph是一款高性能的3D图形开发库。广泛应用在可视化仿真、游戏、虚拟现实、高端技术研发以及建模等领域。使用标准的C++和 OpenGL编写而成,可以运行在Windows系列、OSX、GNU/Linux、IRIX、Solaris、HP-Ux、AIX以及FreeBSD操作系统。-OpenSceneGraph is a high-performance 3D graphics development library. Widely used in visual simulatio
CollisionProject
- 自己写的一段碰撞检测代码,能实现简单的碰撞检测-Write your own section of collision detection code, and to achieve a simple collision detection
OSG_Wizard_2003
- 开发OSG的MFC模版,开发环境为VS2003。-Development of OSG' s MFC template
WindowsMeshViewer
- It is a window mash viewer sample application. Its really nice. Please try it.
NURBS
- 该算法建立了由最小二乘法,离散点曲率和离散点曲率变化和三项组成的目标函数并求出了最优控制点序列坐标,采用非线性优化方法对权因子序列进行了调整,确立了逼近误差的近似表示方法,并提出了包括上述方法的循环判断流程.-The algorithm was established by the least squares method, discrete points, the curvature and the curvature change and the three discrete points
NURBS2
- 该算法建立了由最小二乘法,离散点曲率和离散点曲率变化和三项组成的目标函数并求出了最优控制点序列坐标,采用非线性优化方法对权因子序列进行了调整,确立了逼近误差的近似表示方法,并提出了包括上述方法的循环判断流程.-The algorithm was established by the least squares method, discrete points, the curvature and the curvature change and the three discrete points
SkyBall
- 一个简单的天空盒设备,适合新手有需求的可以看下-Sky box with a simple device, suitable for novice there is a demand that can be Kanxia
DirirectX
- d3d 编程的好书,对学些游戏入门和DX编程有很大的帮助-d3d programming books, right up some games entry-level and very helpful DX programming
LODTest
- 一个图形简化系统。用来在不同阈值下,通过设置阈值来简化图形,达到图新压缩的目的。-A graphical simplified system. Is used at different thresholds, by setting thresholds to simplify the graphics, to map the new compression purposes.
3Dtransformation
- VC++进行三维变换。主要用于计算机图形学的教学和实习。对本人有用,希望对大家帮助-VC++ three-dimensional transformation. Mainly used in computer graphics in teaching and practice. Be useful to me, in the hope that everyone will help
VTK
- VTK基本程序,包括体绘制,bmp,jpg图像体绘制等-The basic procedures for VTK