资源列表
ShadowVolume
- 基于Direct3D Stencil Buffer 的对于Shadow Volume 的讲解,翻译自nVIDIA的讲解。-Buffer on Direct3D Stencil Shadow Volume for the talks, the translation from Nvidia talks.
volumemap
- 很好的一个,用来比较体绘制与一般图开显示效果的例子。-good one for comparing Volume Rendering and the general map shows the effect of opening example.
SharpGL-Binaries
- SHarpGl在VS上应用的动态链接库,方面编程。-SHarpGl applications on the VS dynamic link library, aspects of programming.
slides
- 虚拟现实源码 使用VRML虚拟现实语言实现
VRML
- VRML学习所需的实验指导,从简单的模型设计到复杂的动态交互。-VRML experiments required to study guidance, from simple to complex modeling the dynamic interaction.
vckbase20
- 三维交会图演示系统,实现了人机交互,鼠标直接演示,本人认为做的不错。与大家分享。对学三维动画很有帮助。内含源代码。-3D crossplot demonstration system to achieve a human-computer interaction, direct demonstration of the mouse, I think to do a good job. To share with you. 3D animation for school helpful. Incl
AR
- 基于ARtoolkit的一个简单的AR程序的实现-A simple AR based on ARtoolkit program implementation
x3d-edit.rar
- X3d虚拟校园,用x3dedit 3.2开发,x3d virtual reality school
12302
- 3其中“2.gif”是树的贴图,存储为GIF文件格式。这是因为要使树的最终效果更好;要把图像的背景设置为背景透明,GIF文件格式可以存储一些背景颜色并将其转换成透明性信息,而JPG的格式不能存储透明性信息。-3 of them " 2.gif" is a tree map, storage for the GIF file format. This is because the net effect of the tree to make better to set the
vrmldynamicscene
- VRML+java共同编程,构造一个动态的网络虚拟环境-VRML+ java joint programming, the network structure a dynamic virtual environment
normal-directions-of-3D-points
- 根据协变矩阵和求最小特征值的方法求出三维点云数据的法向,根据OpenGL实现可视化,程序实用.-Noraml directions of 3D points can be obtained by calculating the smallest eigenvalue of covariance matrix, also, the method can be visualized by OpenGL, which is practical.
genthree
- genthree世界顶级的3d编程源代码,仅供参考-genthree the world' s top 3d programming source code, for reference only