资源列表
Local_Mesh_Edit_Algorithm
- 网格模型局部编辑算法,秦旭佳等作者。网上很难得的!-Edit partial mesh algorithms, such as author QIN Xu-jia. Online hard to come by!
planet
- 利用opengl技术和位图读取功能,模拟了星球之间的运动-with opengl and bitmap,we can get 3D space simulation
virtual_reality
- 对虚拟现实的概念、特征、分类、应用、工具等的详细论述-The concept of virtual reality, characteristics, classification, applications, tools, etc. are discussed in detail
Creat-MFC-OSG-interface
- OpenSceneGraph三维渲染引擎在MFC单文档界面下的实现-OpenSceneGraph-D rendering engine MFC single document interface implementation
grass
- D3D实现的草丛的逼真绘制和显示,界面简单,实时显示帧速,绘制效果逼真,可全屏或窗口显示。-D3D achieve realistic rendering of the bushes and showed that the interface is simple, real-time display帧速, realistic rendering effects can be displayed full screen or window.
expat-win32bin-2.0.1
- osgearth编程所需插件expat-win32bin-2.0.1,好用!-the osgearth programming required plug-expat-win32bin-2.0.1, easy to use!
f43696f9b6e2
- 3d slicer, using vtk programming-3d sliceru sing vtk programming
lightCuboid1
- 这个一个四方体,利用3D的编程编写,关于灯光材质一些内容,希望大家下载来看看!-a body, the use of 3D programming prepared material on the lighting elements, hope to see you download!
Three-view
- 三视图,正轴测,透视图形的实现,适用于计算机图形学-Three view, positive axis measurement, X-ray graphics implementation, suitable for computer graphics
3D-depth-map-from-2D-images
- 二维图像三维立体视差算法依据的文章是: “Segment-Based Stereo Matching Using Belief Propogation and a Self-Adapting Dissimilarity Measure” by Klaus, Sormann, and Karner 主要步骤: Getting Pixel Disparity Filtering the Pixel Disparity 包含的文件: demo.m, .#newrea
clouds
- 基于direx对云的模拟The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map.
3D-MAX-sourece
- 3D max 源文件 适用于初学者开发3D max软件,希望对你有帮助-The 3D max source files for beginners to develop 3D max software, you want to help