资源列表
BumpMappingUsingCg
- 一篇关于凹凸贴图的教程~非常实用~老师大推~正在翻译中~-a tutorial about bump mapping, tutor strongly recommended. Translating...
workshop3_work
- 关于3d 坐标转换的作业~一个活动压路机-workshop about 3D transform~an moving excavator
Packages
- 全景图制作,通过打开java或者通过浏览器打开-Panorama produced by opening the java or through a browser opens
file-formats
- vtk的文件格式及其他说明 pdf文件形式-vtk file format and other instructions pdf file format
3dGraphics
- 这是一整套数学库,包含了向量、矩阵及二维距离、三维距离、二维相交、三维相交的若干问题。-This is a set of math library, contains a vector, matrix, and two-dimensional distance, three-dimensional distance, two-dimensional intersection, three-dimensional intersection of a number of issues.
3Dgraphicsbasedonc
- 用C语言实现3D图形的例程。包含全部源码。-C language implementation with 3D graphics routines. Contains all the source code.
3DGameProgramingAndSrc
- 3D游戏编程 电子书pdf及源码 杨青著, 该书从头到尾都是使用实际的程序例子来引导读者进行一步一步的深入学习。-3D Game Programming E-book pdf and the source Yang Qing a, The book from start to finish are all examples of the use of practical procedures to guide readers step by step, in-depth study.
3DProjectionSRC
- 3d reconstruction source code image modeling source code
Toon_With_Outlines
- 该程序是由D3D完成,实现了图形学中的非真实感绘制功能-This code is finished by Driect3D, and it achieves toonMapping with outline.
ll
- 一种简单的灰度图片的匹配方法,是有自己编写-A simple gray scale image matching method is to prepare its own
HLSLWavingGrassEffect
- 25/05/2005 : Demo ported to DirectX April SDK 2004 // - Batch Grass Vertex // - Use HLSL Vertex Shader to move grass // // - Grass texture used is a modified version of the ATI Grass Demo -25/05/2005 : Demo ported to DirectX April SDK 2004
dx9_shadow_volume
- // Note: The buildShadowVolume() method contains a data type called MeshVertex, //which is basically hard-coded to work with my sample s teapot mesh. //If you want to use another mesh instead of the teapot, you ll need to // find out what the F